Hey, Ive been working on a similar script and Ive tried multiple things to sync the sound change between players but failed. fix(client): dont use vehiclehandling if its not existing, https://github.com/renzuzu/renzu_contextmenu, https://github.com/renzuzu/renzu_progressbar, https://forum.cfx.re/t/free-mlo-tuner-auto-shop/4247145, Multiple Mysql library supproted (mysql-async,ghmatti), Integrated with renzu_jobs (Mechanic Job Money and upgrade profit shares), Support almost all variation of upgrades (Mods, Extras, Liverys, Custom liveries, Paint, RGB Paints and more), Built in Vehicle Property Getter and Setter. ]), then what file does tell, for example, Vigero, to use the muscle car sound (one of the four) found in x64/audo/streams vehicle. Added support for an "alignment" node ("left"/"right") under "SwapMenu" in config.json. Important links. Silver Elite. A tag already exists with the provided branch name. A client-side test command for experimenting with sounds - simply type "swap